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PROJECT ANDROMEDA
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CGMA - Level Design with Shane Canning
Skills: Mission Design, Visual Scripting, Puzzle Design, Level Design
Project Andromeda is a blockout of an open-world level created in Unreal Engine 5 for the final assignment of the CGMA Level Design certification. This level showcases my layouts and designs applied in a 3D game.
 
In the breakdown, I will explain a bit about my process as a Game Designer and Writer for Tetragon. This was my first self-authored game released on PC, console, and mobile, and I am very proud to share this process with you.
 
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TETRAGON
Author, Designer and Writer
Skills: Mission Design, Visual Scripting, Puzzle Design, Level Design
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